libSDL2pp
C++ bindings/wrapper for SDL2
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SDL2pp::Texture Member List

This is the complete list of members for SDL2pp::Texture, including all inherited members.

Get() constSDL2pp::Texture
GetAccess() constSDL2pp::Texture
GetAlphaMod() constSDL2pp::Texture
GetBlendMode() constSDL2pp::Texture
GetColorAndAlphaMod() constSDL2pp::Texture
GetColorMod(Uint8 &r, Uint8 &g, Uint8 &b) constSDL2pp::Texture
GetFormat() constSDL2pp::Texture
GetHeight() constSDL2pp::Texture
GetSize() constSDL2pp::Texture
GetWidth() constSDL2pp::Texture
Lock(const Optional< Rect > &rect=NullOpt)SDL2pp::Texture
operator=(Texture &&other) noexceptSDL2pp::Texture
operator=(const Texture &other)=deleteSDL2pp::Texture
SetAlphaMod(Uint8 alpha=255)SDL2pp::Texture
SetBlendMode(SDL_BlendMode blendMode=SDL_BLENDMODE_NONE)SDL2pp::Texture
SetColorAndAlphaMod(const Color &color=Color{255, 255, 255, SDL_ALPHA_OPAQUE})SDL2pp::Texture
SetColorMod(Uint8 r=255, Uint8 g=255, Uint8 b=255)SDL2pp::Texture
Texture(SDL_Texture *texture)SDL2pp::Textureexplicit
Texture(Renderer &renderer, Uint32 format, int access, int w, int h)SDL2pp::Texture
Texture(Renderer &renderer, RWops &rwops)SDL2pp::Texture
Texture(Renderer &renderer, const std::string &filename)SDL2pp::Texture
Texture(Renderer &renderer, const Surface &surface)SDL2pp::Texture
Texture(Texture &&other) noexceptSDL2pp::Texture
Texture(const Texture &other)=deleteSDL2pp::Texture
Update(const Optional< Rect > &rect, const void *pixels, int pitch)SDL2pp::Texture
Update(const Optional< Rect > &rect, Surface &surface)SDL2pp::Texture
Update(const Optional< Rect > &rect, Surface &&surface)SDL2pp::Texture
UpdateYUV(const Optional< Rect > &rect, const Uint8 *yplane, int ypitch, const Uint8 *uplane, int upitch, const Uint8 *vplane, int vpitch)SDL2pp::Texture
~Texture()SDL2pp::Texturevirtual