libSDL2pp
C++ bindings/wrapper for SDL2
|
This is the complete list of members for SDL2pp::Texture, including all inherited members.
Get() const | SDL2pp::Texture | |
GetAccess() const | SDL2pp::Texture | |
GetAlphaMod() const | SDL2pp::Texture | |
GetBlendMode() const | SDL2pp::Texture | |
GetColorAndAlphaMod() const | SDL2pp::Texture | |
GetColorMod(Uint8 &r, Uint8 &g, Uint8 &b) const | SDL2pp::Texture | |
GetFormat() const | SDL2pp::Texture | |
GetHeight() const | SDL2pp::Texture | |
GetSize() const | SDL2pp::Texture | |
GetWidth() const | SDL2pp::Texture | |
Lock(const Optional< Rect > &rect=NullOpt) | SDL2pp::Texture | |
operator=(Texture &&other) noexcept | SDL2pp::Texture | |
operator=(const Texture &other)=delete | SDL2pp::Texture | |
SetAlphaMod(Uint8 alpha=255) | SDL2pp::Texture | |
SetBlendMode(SDL_BlendMode blendMode=SDL_BLENDMODE_NONE) | SDL2pp::Texture | |
SetColorAndAlphaMod(const Color &color=Color{255, 255, 255, SDL_ALPHA_OPAQUE}) | SDL2pp::Texture | |
SetColorMod(Uint8 r=255, Uint8 g=255, Uint8 b=255) | SDL2pp::Texture | |
Texture(SDL_Texture *texture) | SDL2pp::Texture | explicit |
Texture(Renderer &renderer, Uint32 format, int access, int w, int h) | SDL2pp::Texture | |
Texture(Renderer &renderer, RWops &rwops) | SDL2pp::Texture | |
Texture(Renderer &renderer, const std::string &filename) | SDL2pp::Texture | |
Texture(Renderer &renderer, const Surface &surface) | SDL2pp::Texture | |
Texture(Texture &&other) noexcept | SDL2pp::Texture | |
Texture(const Texture &other)=delete | SDL2pp::Texture | |
Update(const Optional< Rect > &rect, const void *pixels, int pitch) | SDL2pp::Texture | |
Update(const Optional< Rect > &rect, Surface &surface) | SDL2pp::Texture | |
Update(const Optional< Rect > &rect, Surface &&surface) | SDL2pp::Texture | |
UpdateYUV(const Optional< Rect > &rect, const Uint8 *yplane, int ypitch, const Uint8 *uplane, int upitch, const Uint8 *vplane, int vpitch) | SDL2pp::Texture | |
~Texture() | SDL2pp::Texture | virtual |