libSDL2pp
C++ bindings/wrapper for SDL2
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SDL2pp::Renderer Member List

This is the complete list of members for SDL2pp::Renderer, including all inherited members.

Clear()SDL2pp::Renderer
Copy(Texture &texture, const Optional< Rect > &srcrect=NullOpt, const Optional< Rect > &dstrect=NullOpt)SDL2pp::Renderer
Copy(Texture &texture, const Optional< Rect > &srcrect, const Point &dstpoint)SDL2pp::Renderer
Copy(Texture &texture, const Optional< Rect > &srcrect, const Optional< Rect > &dstrect, double angle, const Optional< Point > &center=NullOpt, int flip=0)SDL2pp::Renderer
Copy(Texture &texture, const Optional< Rect > &srcrect, const SDL2pp::Point &dstpoint, double angle, const Optional< Point > &center=NullOpt, int flip=0)SDL2pp::Renderer
DrawLine(int x1, int y1, int x2, int y2)SDL2pp::Renderer
DrawLine(const Point &p1, const Point &p2)SDL2pp::Renderer
DrawLines(const Point *points, int count)SDL2pp::Renderer
DrawPoint(int x, int y)SDL2pp::Renderer
DrawPoint(const Point &p)SDL2pp::Renderer
DrawPoints(const Point *points, int count)SDL2pp::Renderer
DrawRect(int x1, int y1, int x2, int y2)SDL2pp::Renderer
DrawRect(const Point &p1, const Point &p2)SDL2pp::Renderer
DrawRect(const Rect &r)SDL2pp::Renderer
DrawRects(const Rect *rects, int count)SDL2pp::Renderer
FillCopy(Texture &texture, const Optional< Rect > &srcrect=NullOpt, const Optional< Rect > &dstrect=NullOpt, const Point &offset=Point(0, 0), int flip=0)SDL2pp::Renderer
FillRect(int x1, int y1, int x2, int y2)SDL2pp::Renderer
FillRect(const Point &p1, const Point &p2)SDL2pp::Renderer
FillRect(const Rect &r)SDL2pp::Renderer
FillRects(const Rect *rects, int count)SDL2pp::Renderer
Get() constSDL2pp::Renderer
GetClipRect() constSDL2pp::Renderer
GetDrawBlendMode() constSDL2pp::Renderer
GetDrawColor() constSDL2pp::Renderer
GetDrawColor(Uint8 &r, Uint8 &g, Uint8 &b, Uint8 &a) constSDL2pp::Renderer
GetInfo(SDL_RendererInfo &info)SDL2pp::Renderer
GetLogicalHeight() constSDL2pp::Renderer
GetLogicalSize() constSDL2pp::Renderer
GetLogicalWidth() constSDL2pp::Renderer
GetOutputHeight() constSDL2pp::Renderer
GetOutputSize() constSDL2pp::Renderer
GetOutputWidth() constSDL2pp::Renderer
GetScale(float &scalex, float &scaley) constSDL2pp::Renderer
GetViewport() constSDL2pp::Renderer
GetXScale() constSDL2pp::Renderer
GetYScale() constSDL2pp::Renderer
operator=(Renderer &&other) noexceptSDL2pp::Renderer
operator=(const Renderer &other)=deleteSDL2pp::Renderer
Present()SDL2pp::Renderer
ReadPixels(const Optional< Rect > &rect, Uint32 format, void *pixels, int pitch)SDL2pp::Renderer
Renderer(SDL_Renderer *renderer)SDL2pp::Rendererexplicit
Renderer(Window &window, int index, Uint32 flags)SDL2pp::Renderer
Renderer(Renderer &&other) noexceptSDL2pp::Renderer
Renderer(const Renderer &other)=deleteSDL2pp::Renderer
SetClipRect(const Optional< Rect > &rect=NullOpt)SDL2pp::Renderer
SetDrawBlendMode(SDL_BlendMode blendMode=SDL_BLENDMODE_NONE)SDL2pp::Renderer
SetDrawColor(Uint8 r=0, Uint8 g=0, Uint8 b=0, Uint8 a=255)SDL2pp::Renderer
SetDrawColor(const Color &color)SDL2pp::Renderer
SetLogicalSize(int w, int h)SDL2pp::Renderer
SetScale(float scaleX, float scaleY)SDL2pp::Renderer
SetTarget()SDL2pp::Renderer
SetTarget(Texture &texture)SDL2pp::Renderer
SetViewport(const Optional< Rect > &rect=NullOpt)SDL2pp::Renderer
TargetSupported() constSDL2pp::Renderer
~Renderer()SDL2pp::Renderervirtual