libSDL2pp
C++ bindings/wrapper for SDL2
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SDL2pp::Mixer Member List

This is the complete list of members for SDL2pp::Mixer, including all inherited members.

AllocateChannels(int numchans)SDL2pp::Mixer
ChannelFinishedHandler typedefSDL2pp::Mixer
ExpireChannel(int channel, int ticks)SDL2pp::Mixer
FadeInChannel(int channel, const Chunk &chunk, int loops, int ms)SDL2pp::Mixer
FadeInChannel(int channel, const Chunk &chunk, int loops, int ms, int ticks)SDL2pp::Mixer
FadeInMusic(const Music &music, int loops=-1, int ms=0)SDL2pp::Mixer
FadeOutChannel(int channel, int ms)SDL2pp::Mixer
FadeOutGroup(int tag, int ms)SDL2pp::Mixer
FadeOutMusic(int ms)SDL2pp::Mixer
GetChannelFading(int which) constSDL2pp::Mixer
GetGroupAvailableChannel(int tag) constSDL2pp::Mixer
GetGroupNewestChannel(int tag) constSDL2pp::Mixer
GetGroupNumChannels(int tag) constSDL2pp::Mixer
GetGroupOldestChannel(int tag) constSDL2pp::Mixer
GetMusicFading() constSDL2pp::Mixer
GetMusicVolume() constSDL2pp::Mixer
GetNumChannels() constSDL2pp::Mixer
GetVolume(int channel) constSDL2pp::Mixer
GroupChannel(int which, int tag)SDL2pp::Mixer
GroupChannels(int from, int to, int tag)SDL2pp::Mixer
HaltChannel(int channel=-1)SDL2pp::Mixer
HaltGroup(int tag)SDL2pp::Mixer
HaltMusic()SDL2pp::Mixer
IsChannelPaused(int channel) constSDL2pp::Mixer
IsChannelPlaying(int channel) constSDL2pp::Mixer
IsMusicPaused() constSDL2pp::Mixer
IsMusicPlaying() constSDL2pp::Mixer
Mixer(int frequency, Uint16 format, int channels, int chunksize)SDL2pp::Mixer
Mixer(Mixer &&other) noexceptSDL2pp::Mixer
Mixer(const Mixer &other)=deleteSDL2pp::Mixer
MusicFinishedHandler typedefSDL2pp::Mixer
MusicHook typedefSDL2pp::Mixer
operator=(Mixer &&other) noexceptSDL2pp::Mixer
operator=(const Mixer &other)=deleteSDL2pp::Mixer
PauseChannel(int channel=-1)SDL2pp::Mixer
PauseMusic()SDL2pp::Mixer
PlayChannel(int channel, const Chunk &chunk, int loops=0)SDL2pp::Mixer
PlayChannel(int channel, const Chunk &chunk, int loops, int ticks)SDL2pp::Mixer
PlayMusic(const Music &music, int loops=-1)SDL2pp::Mixer
RemoveChannelFinishedHandler()SDL2pp::Mixer
RemoveMusicFinishedHandler()SDL2pp::Mixer
ReserveChannels(int num)SDL2pp::Mixer
ResumeChannel(int channel=-1)SDL2pp::Mixer
ResumeMusic()SDL2pp::Mixer
RewindMusic()SDL2pp::Mixer
SetChannelFinishedHandler(ChannelFinishedHandler channel_finished)SDL2pp::Mixer
SetDistance(int channel, Uint8 distance)SDL2pp::Mixer
SetMusicFinishedHandler(MusicFinishedHandler music_finished)SDL2pp::Mixer
SetMusicHook(MusicHook &&hook)SDL2pp::Mixer
SetMusicPosition(double position)SDL2pp::Mixer
SetMusicVolume(int volume)SDL2pp::Mixer
SetPanning(int channel, Uint8 left, Uint8 right)SDL2pp::Mixer
SetPosition(int channel, Sint16 angle, Uint8 distance)SDL2pp::Mixer
SetReverseStereo(int channel)SDL2pp::Mixer
SetVolume(int channel, int volume)SDL2pp::Mixer
UnsetDistance(int channel)SDL2pp::Mixer
UnsetPanning(int channel)SDL2pp::Mixer
UnsetPosition(int channel)SDL2pp::Mixer
UnsetReverseStereo(int channel)SDL2pp::Mixer
~Mixer()SDL2pp::Mixer